Typing games for kids: free, no sign-up, by grade

Updated · By Edulist · 2 sources

Game
Level
SCORE0
LEVEL1

Falling words

Words drop from the sky. Type a word before it lands to zap it. The first letter you type locks onto a word; Backspace lets go.

Grades 3-5: apple, happy, river, plant, world, earth, water, cloud, storm, magic, smile, teach…

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Compare listed prices and grade ranges. Save favorites on this device; directory inclusion does not imply funding approval. Confirm current prices and availability with the provider.

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Typing.com

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How to use it

  1. Pick a game

    Falling words for readers, letter rain for kids still learning letters, home-row hero for finger placement, or word race vs ghost for speed with real sentences.

  2. Choose a level

    K-2 uses short, decodable words and slower falling speeds. Higher bands use longer words and start faster. Home-row hero always uses A S D F J K L ;.

  3. Press Start and type

    Every correct key zaps a letter into the combo counter. Wrong keys break your streak. Five words that reach the ground end the game.

  4. Beat your best

    Your best score for each game and level is saved on this device. The game speeds up every eight hits, so a new best means reaching a higher level.

The four games

All four games run on the same engine as our typing test, so they feel the same: correct letters burst into green sparks and fly into the combo counter, wrong keys shatter in red, and when the game ends the leftover letters tumble into a pile.

GameWhat kids doBest forSkill it builds
Falling wordsType each word before it lands. The first letter locks onto a word.Readers, grade 1 and upWhole-word typing and reading speed
Letter rainPress each falling letter's key.Kids who know their letters, ages 5 and upFinding every key without looking
Home-row heroLetters fall in lanes above A S D F J K L ;.Beginners learning finger placementHome-row position and the right finger for each key
Word race vs ghostType a short passage before the ghost does.Kids who can type sentences, grade 3 and upSpeed and accuracy on real text

Falling words

Words drift down from the top of the screen. Type the first letter and the game locks onto that word, highlighting it; finish it before it reaches the ground to zap it. Backspace lets go of a word if you picked the wrong one. No two words on screen start with the same letter, so the first key always picks one word. Longer words and long combos score more.

Letter rain

Single letters fall, and kids press the matching key. The lowest letter goes first, so there's always one obvious target. It's a good first game for kindergartners and 1st graders who are still learning where the letters live.

Home-row hero

Letters fall in eight lanes lined up over the home row keys, and the on-screen keyboard shows which finger owns each lane, color by color. Kids keep their fingers resting on A S D F and J K L ; and tap the key under each letter. It turns the first and most important typing lesson into a game.

Word race vs ghost

Kids type a short set of sentences while a ghost types the same text at a steady speed. Choose a ghost from 10 to 60 WPM. Beat the ghost, then pick a faster one. The results show your WPM, accuracy and both finishing times, and the number of ghosts beaten is saved on your device.

Word lists by grade

Each level uses its own word list, so a kindergartner isn't asked to type "photosynthesis":

  • K-2: short, decodable words and common sight words: cat, sun, jump, the, frog, star.
  • 3-5: everyday two-syllable words: apple, river, planet, friend, mountain.
  • 6-8: school vocabulary: fraction, volcano, habitat, paragraph, telescope.
  • 9-12: academic words: hypothesis, constitution, metaphor, probability.

Younger bands also start slower and add new words less often. Every game speeds up after each eight hits, so kids who are ready for a challenge get one.

Getting the most out of typing games

Games are where kids build speed and confidence, but technique comes first. A child who pecks with two fingers can still win at falling words, and the habit gets harder to break the more they play. Try this balance:

  1. Five minutes of drills. Start in typing practice for kids, which walks through the home row, then the top and bottom rows, one or two keys at a time.
  2. Ten minutes of games. Home-row hero right after home-row drills, falling words once they know the top row.
  3. A weekly check. Take the typing test for kids once a week and watch WPM climb.

Keep sessions short. Ten to fifteen minutes most days builds muscle memory faster than one long session on the weekend, and it ends before frustration sets in. Remind kids to look at the screen, not their hands; if they peek a lot, home-row hero is the fix.

What speed should my child aim for?

There's no national standard. A common rule of thumb is about 5 WPM per grade from 3rd grade on, with high accuracy: around 15 WPM in 3rd grade and 25 in 5th. In K-2, learning where the keys are matters more than speed. See the chart in our average typing speed guide.

Tablets, Chromebooks and keyboards

The games work on Chromebooks, laptops and desktops with any keyboard. On a tablet, an on-screen keyboard appears under the game so kids can tap keys, but tapping glass doesn't build touch typing. If your child mostly uses an iPad, a simple Bluetooth keyboard is worth it.

Programs that teach typing step by step

Free games are a great supplement. For a complete course with lessons in order, look at a keyboarding program. Dance Mat Typing is a free, playful start for ages 7 to 11; TypingClub and Typing.com are free full courses through high school; Typesy and Keyboarding Without Tears add structure and parent reports. Compare them on our best typing programs for kids list, or browse all typing programs for kids. Some state scholarships and ESAs can help pay for paid programs; check scholarships in your state.

Sources

  1. Typing.com: When are kids ready to start typing?
  2. ScienceDaily: The traits of fast typists discovered by analyzing 136 million keystrokes (April 2018)

Questions

What age are these typing games for?

Letter rain and home-row hero work from about age 5 or 6, once a child knows most letters. Falling words fits readers in 1st grade and up, using the grade band to match their reading level. Word race vs ghost suits kids who can already type short sentences, usually 3rd grade and up.

Are the games really free?

Yes. There are no ads, no account and no paid levels. Scores stay in your browser on this device. Nothing your child types is sent to Edulist.

Do typing games actually teach typing?

Games build speed and make practice fun, but they don't teach finger placement on their own. Pair them with short drills in our typing practice, or a full keyboarding program, so kids learn which finger presses each key before they chase high scores.

Can kids play on a tablet or Chromebook?

Chromebooks and laptops work best. On a tablet, the games show an on-screen keyboard you can tap, but touch typing is a physical keyboard skill, so a cheap Bluetooth keyboard makes a big difference.

How do I make the games easier?

Choose the K-2 level, which uses short words and slower speeds, or start with letter rain. In word race vs ghost, pick a 10 WPM ghost. Every game starts slow and speeds up only as your child succeeds.