Addition and subtraction games

Updated · By Edulist · 5 sources

Facts
Numbers
Game
Answers

Answer each fact. Practice picks the facts you need most and brings back the ones you miss. No timer.

Your facts grid
+012345678910
0012345678910
11234567891011
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3345678910111213
44567891011121314
556789101112131415
6678910111213141516
77891011121314151617
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XtraMath

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Mathseeds

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SplashLearn

Gr. Pre-K–5 · App

How to use it

  1. Choose the facts

    Addition, Subtraction or Both, within 10 or within 20. Kindergarten and early 1st grade: addition within 10. Late 1st grade: both within 10. 2nd grade: both within 20.

  2. Choose a game

    Mixed facts, Missing number (8 + □ = 13 or 13 − □ = 8) or Fact families (3 + 5, 5 + 3, 8 − 3, 8 − 5). Type the answer, or pick from four for children still learning to type numbers.

  3. Practice, quiz or race

    Practice has no timer and picks the facts your child needs most. Quiz is 20 facts, timed. Challenge is 60 seconds with bonus points for streaks.

  4. Watch the grid fill in

    Learn shows the addition or subtraction grid in color. Tap any fact to see it as dots in rows of ten with a strategy, and print a worksheet of the facts still to learn.

Printables to go with it

What these addition and subtraction games practice

By the end of 1st grade, the Common Core standards expect children to add and subtract fluently within 10 (1.OA.C.6). By the end of 2nd grade, they should "know from memory all sums of two one-digit numbers" (2.OA.B.2), which takes in every addition fact up to 9 + 9 and the subtraction facts that undo them. These games cover all of those facts, plus the 10s, in three ways:

GameExampleWhat it builds
Mixed facts7 + 6 = ? and 13 − 6 = ?Recall of the fact itself
Missing number7 + □ = 13 and 13 − □ = 7The unknown-number problems in 1.OA.D.8; thinking of subtraction as a missing addend
Fact families7 + 6, 6 + 7, 13 − 7, 13 − 6 in a row, with the number triangleHow addition and subtraction undo each other (1.OA.B.4)

You choose Addition, Subtraction or Both, and Within 10 (sums up to 10) or Within 20 (any two numbers from 0 to 10). Answers can be typed or picked from four choices.

How the game adapts to your child

Every fact has its own record, kept in your browser. The game uses five boxes:

  • A fact answered right within three seconds moves up a box.
  • A fact answered right but slowly stays where it is. Your child knows it, but is still counting.
  • A missed fact goes back to the first box and comes back in the same session.
  • Facts in higher boxes wait longer before they come back: a day, three days, a week, three weeks.

Practice picks due facts first, adds a few new ones at a time, and fills the rest with facts that are nearly due. This is spaced practice, one of the most reliable findings in learning research: Cepeda and colleagues' 2006 review found that spreading practice out beats massing it together across hundreds of studies.

The addition strategies children use

Children don't memorize 121 facts one at a time. They learn a handful of patterns that cover most of them, then practice until the patterns become instant. When your child misses a fact, the game shows the strategy that fits it, and the Learn tab shows each fact as dots in rows of ten.

StrategyFacts it coversExample
Plus 0 and plus 10 + any, 1 + any7 + 1: the next number
Count on 22 + any8 + 2: 9, 10
Doubles1 + 1 to 10 + 106 + 6 = 12
Near doublesNumbers one apart6 + 7 = 6 + 6 + 1 = 13
Make tenPairs that cross 108 + 5 = 8 + 2 + 3 = 13
Plus 99 + any9 + 6 = 10 + 6 − 1 = 15
Plus 1010 + any10 + 4 = 14
Partners of 101 + 9, 2 + 8 …3 + 7 = 10

Standard 1.OA.C.6 names several of these directly: counting on, making ten, decomposing a number to get to ten, and using the relationship between addition and subtraction. Andrew Baroody's 2006 article on basic facts explains why: children who reason from facts they know to facts they don't learn the whole set faster, and remember it longer.

Subtraction: think addition

The best subtraction strategy is addition. To find 13 − 5, ask "5 plus what makes 13?" A child who knows 5 + 8 = 13 knows the answer. That's why the game puts subtraction facts on the same grid as the addition facts they undo, and why the Fact families game asks all four facts in a row.

Missing number questions build the same habit from the other side: 5 + □ = 13 is a subtraction problem in disguise. Many children find missing addends hard at first, which is a sign they're worth practicing.

A plan by grade

GradeTypical goalSettings to use
KindergartenAdd and subtract within 5 fluently (K.OA.A.5); make 10Addition within 10, Pick from 4, Practice
1st gradeFluent within 10; add and subtract within 20 with strategiesBoth within 10, then Addition within 20
2nd gradeKnow all sums of one-digit numbers from memoryBoth within 20; Missing number; Challenge once the grid is mostly green
3rd grade and upFill gaps before multiplication and multi-digit workBoth within 20; print the facts still to learn

How to use the timer well

The What Works Clearinghouse practice guide for elementary math intervention recommends timed activities as one way to build fluency, rated as having strong evidence. But a clock helps only when a child can already find the answer. Keep young children in Practice, where there's no timer, until most of the grid is yellow or green. Then a daily 60-second Challenge, trying to beat their own best, gives them a reason to get faster. Best scores stay on your device and never go anywhere else.

If a child gets upset by the timer, drop it. Untimed practice with the adaptive schedule still builds fluency, more slowly.

Paper practice and next steps

Print a worksheet of just the facts your child still needs from the Learn tab or the results card. It opens our math worksheet generator with those facts filled in and an answer key. For a full sheet of mixed practice, try addition and subtraction worksheets or addition facts worksheets, and for hands-on work, our ten frame and number line show the make-ten strategy with counters and jumps.

When addition and subtraction are solid, move on to the times tables game, which uses the same engine for multiplication. To connect facts to real life, the counting money game turns adding into making change. Our math facts fluency guide explains how all four operations build on each other, and XtraMath, Mathseeds and SplashLearn, listed below, are full programs many families pair with free practice.

Sources

  1. Common Core State Standards: Grade 1 Operations and Algebraic Thinking (1.OA.B.4, 1.OA.C.6, 1.OA.D.8)
  2. Common Core State Standards: Grade 2 Operations and Algebraic Thinking (2.OA.B.2)
  3. What Works Clearinghouse (2021). Assisting Students Struggling with Mathematics: Intervention in the Elementary Grades
  4. Baroody, A. J. (2006). Why children have difficulties mastering the basic number combinations and how to help them. Teaching Children Mathematics, 13(1)
  5. Cepeda, N. J., et al. (2006). Distributed practice in verbal recall tasks. Psychological Bulletin, 132(3)

Questions

Which facts should my child practice first?

Start with addition within 10, beginning with plus 0, plus 1, doubles and the pairs that make 10. Add subtraction within 10 once those are quick, then move to within 20. The Learn grid shows which facts are already green, so you can see what's left.

Why does subtraction share a grid with addition?

Every subtraction fact undoes an addition fact: 13 − 5 = 8 because 5 + 8 = 13. In the subtraction grid, each square shows the starting number; subtract the row number and you get the column number. Practicing them as a family is faster than learning 121 separate subtraction facts.

My kindergartner can't type numbers quickly. Can they still play?

Yes. Choose Pick from 4 under Answers, and use Practice so there's no timer. The choices are big buttons that work by touch, and number keys 1 to 4 work too.

How does the game know a fact is learned?

A right answer within three seconds moves a fact up one of five boxes; a slow right answer keeps it in place; a miss sends it back to the first box. Facts in the top two boxes show green on the grid.

Is there anything to install or sign up for?

No. The game runs in the browser on computers, Chromebooks and tablets, and progress is saved on the device you play on.